mirror of https://github.com/wb2osz/direwolf.git
256 lines
5.5 KiB
C
256 lines
5.5 KiB
C
//
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// This file is part of Dire Wolf, an amateur radio packet TNC.
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//
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// Copyright (C) 2011, 2012, 2013, 2015 John Langner, WB2OSZ
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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/*------------------------------------------------------------------
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*
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* Module: redecode.c
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*
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* Purpose: Retry decoding frames that have a bad FCS.
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*
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* Description:
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*
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*
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* Usage: (1) The main application calls redecode_init.
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*
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* This will initialize the retry decoding queue
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* and create a thread to work on contents of the queue.
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*
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* (2) The application queues up frames by calling rdq_append.
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*
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*
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* (3) redecode_thread removes raw frames from the queue and
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* tries to recover from errors.
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*
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*---------------------------------------------------------------*/
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#include <stdio.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <string.h>
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#include <time.h>
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#if __WIN32__
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#include <windows.h>
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#endif
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#include "direwolf.h"
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#include "ax25_pad.h"
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#include "textcolor.h"
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#include "audio.h"
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#include "rdq.h"
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#include "redecode.h"
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#include "hdlc_send.h"
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#include "hdlc_rec2.h"
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#include "ptt.h"
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/* Audio configuration for the fix_bits / passall optiions. */
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static struct audio_s *save_audio_config_p;
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#if __WIN32__
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static unsigned redecode_thread (void *arg);
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#else
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static void * redecode_thread (void *arg);
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#endif
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/*-------------------------------------------------------------------
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*
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* Name: redecode_init
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*
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* Purpose: Initialize the process to try fixing bits in frames with bad FCS.
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*
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* Inputs: none.
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*
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* Outputs: none.
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*
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* Description: Initialize the queue to be empty and set up other
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* mechanisms for sharing it between different threads.
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*
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* Start up redecode_thread to actually process the
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* raw frames from the queue.
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*
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*--------------------------------------------------------------------*/
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void redecode_init (struct audio_s *p_audio_config)
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{
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#if 0
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#if __WIN32__
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HANDLE redecode_th;
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#else
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pthread_t redecode_tid;
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int e;
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#endif
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#if DEBUG
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text_color_set(DW_COLOR_DEBUG);
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dw_printf ("redecode_init ( ... )\n");
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#endif
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save_audio_config_p = p_audio_config;
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#if DEBUG
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text_color_set(DW_COLOR_DEBUG);
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dw_printf ("redecode_init: about to call rdq_init \n");
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#endif
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rdq_init ();
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#if DEBUG
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text_color_set(DW_COLOR_DEBUG);
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dw_printf ("redecode_init: about to create thread \n");
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#endif
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#if __WIN32__
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redecode_th = _beginthreadex (NULL, 0, redecode_thread, NULL, 0, NULL);
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if (redecode_th == NULL) {
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text_color_set(DW_COLOR_ERROR);
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dw_printf ("Could not create redecode thread\n");
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return;
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}
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#else
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//TODO: Give thread lower priority.
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e = pthread_create (&redecode_tid, NULL, redecode_thread, (void *)0);
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if (e != 0) {
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text_color_set(DW_COLOR_ERROR);
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perror("Could not create redecode thread");
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return;
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}
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#endif
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#if DEBUG
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text_color_set(DW_COLOR_DEBUG);
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dw_printf ("redecode_init: finished \n");
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#endif
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#endif
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} /* end redecode_init */
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/*-------------------------------------------------------------------
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*
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* Name: redecode_thread
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*
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* Purpose: Try to decode frames with a bad FCS.
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*
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* Inputs: None.
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*
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* Outputs:
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*
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* Description: Initialize the queue to be empty and set up other
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* mechanisms for sharing it between different threads.
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*
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*
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*--------------------------------------------------------------------*/
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#if 0
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#if __WIN32__
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static unsigned redecode_thread (void *arg)
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#else
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static void * redecode_thread (void *arg)
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#endif
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{
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#if __WIN32__
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HANDLE tid = GetCurrentThread();
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//int tp;
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//tp = GetThreadPriority (tid);
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//text_color_set(DW_COLOR_DEBUG);
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//dw_printf ("Starting redecode thread priority=%d\n", tp);
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SetThreadPriority (tid, THREAD_PRIORITY_LOWEST);
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//tp = GetThreadPriority (tid);
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//dw_printf ("New redecode thread priority=%d\n", tp);
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#endif
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while (1) {
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rrbb_t block;
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rdq_wait_while_empty ();
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#if DEBUG
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text_color_set(DW_COLOR_DEBUG);
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dw_printf ("redecode_thread: woke up\n");
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#endif
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block = rdq_remove ();
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#if DEBUG
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text_color_set(DW_COLOR_DEBUG);
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dw_printf ("redecode_thread: rdq_remove() returned %p\n", block);
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#endif
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/* Don't expect null ever but be safe. */
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if (block != NULL) {
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int chan = rrbb_get_chan(block);
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int subchan = rrbb_get_subchan(block);
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int blen = rrbb_get_len(block);
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alevel_t alevel = rrbb_get_audio_level(block);
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//retry_t fix_bits = save_audio_config_p->achan[chan].fix_bits;
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//int passall = save_audio_config_p->achan[chan].passall;
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int ok;
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#if DEBUG
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text_color_set(DW_COLOR_DEBUG);
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dw_printf ("redecode_thread: begin processing %p, from channel %d, blen=%d\n", block, chan, blen);
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#endif
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ok = hdlc_rec2_try_to_fix_later (block, chan, subchan, alevel);
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#if DEBUG
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text_color_set(DW_COLOR_DEBUG);
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dw_printf ("redecode_thread: finished processing %p\n", block);
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#endif
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rrbb_delete (block);
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}
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}
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return 0;
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} /* end redecode_thread */
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#endif
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/* end redecode.c */
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