// // This file is part of Dire Wolf, an amateur radio packet TNC. // // Copyright (C) 2017 John Langner, WB2OSZ // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // /*------------------------------------------------------------------ * * Module: sock.c * * Purpose: Functions for TCP sockets. * * Description: These are used for connecting between different applications, * possibly on different hosts. * * New in version 1.5: * Duplicate code already exists in multiple places and I was about * to add another one. Instead, we will gather the common code here * instead of having yet another copy. * *---------------------------------------------------------------*/ #include "direwolf.h" // Sets _WIN32_WINNT for XP API level needed by ws2tcpip.h #if __WIN32__ #include #include // _WIN32_WINNT must be set to 0x0501 before including this #else #include #include #include #include #include #include #include #include #include //#include #include #endif #include #include #include #include #include #include #include "textcolor.h" #include "sock.h" static void shuffle (struct addrinfo *host[], int nhosts); /*------------------------------------------------------------------- * * Name: sock_init * * Purpose: Preparation before using socket interface. * * Inputs: none * * Returns: 0 for success, -1 for error. * * Errors: Message is printed. I've never seen it fail. * * Description: Doesn't do anything for Linux. * * TODO: Use this instead of own copy in aclients.c * TODO: Use this instead of own copy in appserver.c * TODO: Use this instead of own copy in audio_win.c * TODO: Use this instead of own copy in igate.c * TODO: Use this instead of own copy in kissnet.c * TODO: Use this instead of own copy in kissutil.c * TODO: Use this instead of own copy in server.c * TODO: Use this instead of own copy in tnctest.c * TODO: Use this instead of own copy in ttcalc.c * *--------------------------------------------------------------------*/ int sock_init(void) { #if __WIN32__ WSADATA wsadata; int err; err = WSAStartup (MAKEWORD(2,2), &wsadata); if (err != 0) { text_color_set(DW_COLOR_ERROR); dw_printf("WSAStartup failed, error: %d\n", err); return (-1); } if (LOBYTE(wsadata.wVersion) != 2 || HIBYTE(wsadata.wVersion) != 2) { text_color_set(DW_COLOR_ERROR); dw_printf("Could not find a usable version of Winsock.dll\n"); WSACleanup(); return (-1); } #endif return (0); } /* end sock_init */ /*------------------------------------------------------------------- * * Name: sock_connect * * Purpose: Connect to given host / port. * * Inputs: hostname - Host name or IP address. * * port - TCP port as text string. * * description - Description of the remote server to be used in error message. * e.g. "APRS-IS (Igate) Server" or "TCP KISS TNC". * * allow_ipv6 - True to allow IPv6. Otherwise only IPv4. * * debug - Print debugging information. * * Outputs: ipaddr_str - The IP address, in text form, is placed here in case * the caller wants it. Should be SOCK_IPADDR_LEN bytes. * * Returns: Socket Handle / file descriptor or -1 for error. * * Errors: (1) Can't find address for given host name. * * Print error and return -1. * * (2) Can't connect to one of the address(es). * * Silently try the next one. * * (3) Can't connect to any of the address(es). * * Nothing is printed for success. The caller might do that * to provide confirmation on what is happening. * *--------------------------------------------------------------------*/ int sock_connect (char *hostname, char *port, char *description, int allow_ipv6, int debug, char ipaddr_str[SOCK_IPADDR_LEN]) { #define MAX_HOSTS 50 struct addrinfo hints; struct addrinfo *ai_head = NULL; struct addrinfo *ai; struct addrinfo *hosts[MAX_HOSTS]; int num_hosts, n; int err; int server_sock = -1; strlcpy (ipaddr_str, "???", SOCK_IPADDR_LEN); memset (&hints, 0, sizeof(hints)); hints.ai_family = AF_UNSPEC; /* Allow either IPv4 or IPv6. */ if ( ! allow_ipv6) { hints.ai_family = AF_INET; /* IPv4 only. */ } hints.ai_socktype = SOCK_STREAM; hints.ai_protocol = IPPROTO_TCP; /* * First, we need to look up the DNS name to get IP address. * It is possible to have multiple addresses. */ ai_head = NULL; err = getaddrinfo(hostname, port, &hints, &ai_head); if (err != 0) { text_color_set(DW_COLOR_ERROR); #if __WIN32__ dw_printf ("Can't get address for %s, %s, err=%d\n", description, hostname, WSAGetLastError()); #else dw_printf ("Can't get address for %s, %s, %s\n", description, hostname, gai_strerror(err)); #endif freeaddrinfo(ai_head); return (-1); } if (debug) { text_color_set(DW_COLOR_DEBUG); dw_printf ("getaddrinfo returns:\n"); } num_hosts = 0; for (ai = ai_head; ai != NULL; ai = ai->ai_next) { if (debug) { text_color_set(DW_COLOR_DEBUG); sock_ia_to_text (ai->ai_family, ai->ai_addr, ipaddr_str, SOCK_IPADDR_LEN); dw_printf (" %s\n", ipaddr_str); } hosts[num_hosts] = ai; if (num_hosts < MAX_HOSTS) num_hosts++; } shuffle (hosts, num_hosts); if (debug) { text_color_set(DW_COLOR_DEBUG); dw_printf ("addresses for hostname:\n"); for (n=0; nai_family, hosts[n]->ai_addr, ipaddr_str, SOCK_IPADDR_LEN); dw_printf (" %s\n", ipaddr_str); } } /* * Try each address until we find one that is successful. */ for (n = 0; n < num_hosts; n++) { #if __WIN32__ SOCKET is; #else int is; #endif ai = hosts[n]; sock_ia_to_text (ai->ai_family, ai->ai_addr, ipaddr_str, SOCK_IPADDR_LEN); is = socket(ai->ai_family, ai->ai_socktype, ai->ai_protocol); #if __WIN32__ if (is == INVALID_SOCKET) { printf ("Socket creation failed, err=%d", WSAGetLastError()); WSACleanup(); is = -1; continue; } #else if (err != 0) { printf ("Socket creation failed, err=%s", gai_strerror(err)); (void) close (is); is = -1; continue; } #endif #ifndef DEBUG_DNS err = connect(is, ai->ai_addr, (int)ai->ai_addrlen); #if __WIN32__ if (err == SOCKET_ERROR) { #if DEBUGx printf("Connect to %s on %s (%s), port %s failed.\n", description, hostname, ipaddr_str, port); #endif closesocket (is); is = -1; continue; } #else if (err != 0) { #if DEBUGx printf("Connect to %s on %s (%s), port %s failed.\n", description, hostname, ipaddr_str, port); #endif (void) close (is); is = -1; continue; } /* IGate documentation says to use no delay. */ /* Does it really make a difference? */ int flag = 1; err = setsockopt (is, IPPROTO_TCP, TCP_NODELAY, (void*)(long)(&flag), (socklen_t)sizeof(flag)); if (err < 0) { printf("setsockopt TCP_NODELAY failed.\n"); } #endif /* Success. */ server_sock = is; #endif break; } freeaddrinfo(ai_head); // no, caller should handle this. // function should be generally be silent unless debug option. if (server_sock == -1) { text_color_set(DW_COLOR_ERROR); dw_printf("Unable to connect to %s at %s (%s), port %s\n", description, hostname, ipaddr_str, port ); } return (server_sock); } /* end sock_connect */ /*------------------------------------------------------------------- * * Name: sock_bind * * Purpose: We also have a bunch of duplicate code for the server side. * * Inputs: * * TODO: Use this instead of own copy in audio.c * TODO: Use this instead of own copy in audio_portaudio.c * TODO: Use this instead of own copy in audio_win.c * TODO: Use this instead of own copy in kissnet.c * TODO: Use this instead of own copy in server.c * *--------------------------------------------------------------------*/ // Not implemented yet. /* * Addresses don't get mixed up very well. * IPv6 always shows up last so we'd probably never * end up using any of them for APRS-IS server. * Add our own shuffle. */ static void shuffle (struct addrinfo *host[], int nhosts) { int j, k; assert (RAND_MAX >= nhosts); /* for % to work right */ if (nhosts < 2) return; srand (time(NULL)); for (j=0; j=0 && ksin_addr.S_un.S_un_b.s_b1, sa4->sin_addr.S_un.S_un_b.s_b2, sa4->sin_addr.S_un.S_un_b.s_b3, sa4->sin_addr.S_un.S_un_b.s_b4); #else inet_ntop (AF_INET, &(sa4->sin_addr), pStringBuf, StringBufSize); #endif break; case AF_INET6: sa6 = (struct sockaddr_in6 *)pAddr; #if __WIN32__ snprintf (pStringBuf, StringBufSize, "%x:%x:%x:%x:%x:%x:%x:%x", ntohs(((unsigned short *)(&(sa6->sin6_addr)))[0]), ntohs(((unsigned short *)(&(sa6->sin6_addr)))[1]), ntohs(((unsigned short *)(&(sa6->sin6_addr)))[2]), ntohs(((unsigned short *)(&(sa6->sin6_addr)))[3]), ntohs(((unsigned short *)(&(sa6->sin6_addr)))[4]), ntohs(((unsigned short *)(&(sa6->sin6_addr)))[5]), ntohs(((unsigned short *)(&(sa6->sin6_addr)))[6]), ntohs(((unsigned short *)(&(sa6->sin6_addr)))[7])); #else inet_ntop (AF_INET6, &(sa6->sin6_addr), pStringBuf, StringBufSize); #endif break; default: snprintf (pStringBuf, StringBufSize, "Invalid address family!"); } return pStringBuf; } /* end sock_ia_to_text */ /* end sock.c */