//
// This file is part of Dire Wolf, an amateur radio packet TNC.
//
// Copyright (C) 2014, 2015, 2016, 2018 John Langner, WB2OSZ
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
/*------------------------------------------------------------------
*
* Module: dlq.c
*
* Purpose: Received frame queue.
*
* Description: In earlier versions, the main thread read from the
* audio device and performed the receive demodulation/decoding.
*
* Since version 1.2 we have a separate receive thread
* for each audio device. This queue is used to collect
* received frames from all channels and process them
* serially.
*
* In version 1.4, other types of events also go into this
* queue and we use it to drive the data link state machine.
*
*---------------------------------------------------------------*/
#include "direwolf.h"
#include
#include
#include
#include
#include
#if __WIN32__
#else
#include
#endif
#include "ax25_pad.h"
#include "textcolor.h"
#include "audio.h"
#include "dlq.h"
#include "dedupe.h"
#include "dtime_now.h"
/* The queue is a linked list of these. */
static struct dlq_item_s *queue_head = NULL; /* Head of linked list for queue. */
#if __WIN32__
// TODO1.2: use dw_mutex_t
static CRITICAL_SECTION dlq_cs; /* Critical section for updating queues. */
static HANDLE wake_up_event; /* Notify received packet processing thread when queue not empty. */
#else
static pthread_mutex_t dlq_mutex; /* Critical section for updating queues. */
static pthread_cond_t wake_up_cond; /* Notify received packet processing thread when queue not empty. */
static pthread_mutex_t wake_up_mutex; /* Required by cond_wait. */
static volatile int recv_thread_is_waiting = 0;
#endif
static int was_init = 0; /* was initialization performed? */
static void append_to_queue (struct dlq_item_s *pnew);
static volatile int s_new_count = 0; /* To detect memory leak for queue items. */
static volatile int s_delete_count = 0; // TODO: need to test.
static volatile int s_cdata_new_count = 0; /* To detect memory leak for connected mode data. */
static volatile int s_cdata_delete_count = 0; // TODO: need to test.
/*-------------------------------------------------------------------
*
* Name: dlq_init
*
* Purpose: Initialize the queue.
*
* Inputs: None.
*
* Outputs:
*
* Description: Initialize the queue to be empty and set up other
* mechanisms for sharing it between different threads.
*
*--------------------------------------------------------------------*/
void dlq_init (void)
{
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_init ( )\n");
#endif
queue_head = NULL;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_init: pthread_mutex_init...\n");
#endif
#if __WIN32__
InitializeCriticalSection (&dlq_cs);
#else
int err;
err = pthread_mutex_init (&wake_up_mutex, NULL);
err = pthread_mutex_init (&dlq_mutex, NULL);
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq_init: pthread_mutex_init err=%d", err);
perror ("");
exit (1);
}
#endif
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_init: pthread_cond_init...\n");
#endif
#if __WIN32__
wake_up_event = CreateEvent (NULL, 0, 0, NULL);
if (wake_up_event == NULL) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq_init: pthread_cond_init: can't create receive wake up event");
exit (1);
}
#else
err = pthread_cond_init (&wake_up_cond, NULL);
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_init: pthread_cond_init returns %d\n", err);
#endif
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq_init: pthread_cond_init err=%d", err);
perror ("");
exit (1);
}
recv_thread_is_waiting = 0;
#endif
was_init = 1;
} /* end dlq_init */
/*-------------------------------------------------------------------
*
* Name: dlq_rec_frame
*
* Purpose: Add a received packet to the end of the queue.
* Normally this was received over the radio but we can create
* our own from APRStt or beaconing.
*
* This would correspond to PH-DATA Indication in the AX.25 protocol spec.
*
* Inputs: chan - Channel, 0 is first.
*
* subchan - Which modem caught it.
* Special case -1 for APRStt gateway.
*
* slice - Which slice we picked.
*
* pp - Address of packet object.
* Caller should NOT make any references to
* it after this point because it could
* be deleted at any time.
*
* alevel - Audio level, range of 0 - 100.
* (Special case, use negative to skip
* display of audio level line.
* Use -2 to indicate DTMF message.)
*
* retries - Level of bit correction used.
*
* spectrum - Display of how well multiple decoders did.
*
*
* IMPORTANT! Don't make an further references to the packet object after
* giving it to dlq_append.
*
*--------------------------------------------------------------------*/
void dlq_rec_frame (int chan, int subchan, int slice, packet_t pp, alevel_t alevel, retry_t retries, char *spectrum)
{
struct dlq_item_s *pnew;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_rec_frame (chan=%d, pp=%p, ...)\n", chan, pp);
#endif
assert (chan >= 0 && chan < MAX_CHANS);
if (pp == NULL) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("INTERNAL ERROR: dlq_rec_frame NULL packet pointer. Please report this!\n");
return;
}
#if AX25MEMDEBUG
if (ax25memdebug_get()) {
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_rec_frame (chan=%d.%d, seq=%d, ...)\n", chan, subchan, ax25memdebug_seq(pp));
}
#endif
/* Allocate a new queue item. */
pnew = (struct dlq_item_s *) calloc (sizeof(struct dlq_item_s), 1);
s_new_count++;
if (s_new_count > s_delete_count + 50) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("INTERNAL ERROR: DLQ memory leak, new=%d, delete=%d\n", s_new_count, s_delete_count);
}
pnew->nextp = NULL;
pnew->type = DLQ_REC_FRAME;
pnew->chan = chan;
pnew->slice = slice;
pnew->subchan = subchan;
pnew->pp = pp;
pnew->alevel = alevel;
pnew->retries = retries;
if (spectrum == NULL)
strlcpy(pnew->spectrum, "", sizeof(pnew->spectrum));
else
strlcpy(pnew->spectrum, spectrum, sizeof(pnew->spectrum));
/* Put it into queue. */
append_to_queue (pnew);
} /* end dlq_rec_frame */
/*-------------------------------------------------------------------
*
* Name: append_to_queue
*
* Purpose: Append some type of event to queue.
* This includes frames received over the radio,
* requests from client applications, and notifications
* from the frame transmission process.
*
*
* Inputs: pnew - Pointer to queue element structure.
*
* Outputs: Information is appended to queue.
*
* Description: Add item to end of linked list.
* Signal the receive processing thread if the queue was formerly empty.
*
*--------------------------------------------------------------------*/
static void append_to_queue (struct dlq_item_s *pnew)
{
struct dlq_item_s *plast;
int queue_length = 0;
if ( ! was_init) {
dlq_init ();
}
pnew->nextp = NULL;
#if DEBUG1
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq append_to_queue: enter critical section\n");
#endif
#if __WIN32__
EnterCriticalSection (&dlq_cs);
#else
int err;
err = pthread_mutex_lock (&dlq_mutex);
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq append_to_queue: pthread_mutex_lock err=%d", err);
perror ("");
exit (1);
}
#endif
if (queue_head == NULL) {
queue_head = pnew;
queue_length = 1;
}
else {
queue_length = 2; /* head + new one */
plast = queue_head;
while (plast->nextp != NULL) {
plast = plast->nextp;
queue_length++;
}
plast->nextp = pnew;
}
#if __WIN32__
LeaveCriticalSection (&dlq_cs);
#else
err = pthread_mutex_unlock (&dlq_mutex);
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq append_to_queue: pthread_mutex_unlock err=%d", err);
perror ("");
exit (1);
}
#endif
#if DEBUG1
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq append_to_queue: left critical section\n");
dw_printf ("dlq append_to_queue (): about to wake up recv processing thread.\n");
#endif
/*
* Bug: June 2015, version 1.2
*
* It has long been known that we will eventually block trying to write to a
* pseudo terminal if nothing is reading from the other end. There is even
* a warning at start up time:
*
* Virtual KISS TNC is available on /dev/pts/2
* WARNING - Dire Wolf will hang eventually if nothing is reading from it.
* Created symlink /tmp/kisstnc -> /dev/pts/2
*
* In earlier versions, where the audio input and demodulation was in the main
* thread, that would stop and it was pretty obvious something was wrong.
* In version 1.2, the audio in / demodulating was moved to a device specific
* thread. Packet objects are appended to this queue.
*
* The main thread should wake up and process them which includes printing and
* forwarding to clients over multiple protocols and transport methods.
* Just before the 1.2 release someone reported a memory leak which only showed
* up after about 20 hours. It happened to be on a Cubie Board 2, which shouldn't
* make a difference unless there was some operating system difference.
* (cubieez 2.0 is based on Debian wheezy, just like Raspian.)
*
* The debug output revealed:
*
* It was using AX.25 for Linux (not APRS).
* The pseudo terminal KISS interface was being used.
* Transmitting was continuing fine. (So something must be writing to the other end.)
* Frames were being received and appended to this queue.
* They were not coming out of the queue.
*
* My theory is that writing to the the pseudo terminal is blocking so the
* main thread is stopped. It's not taking anything from this queue and we detect
* it as a memory leak.
*
* Add a new check here and complain if the queue is growing too large.
* That will get us a step closer to the root cause.
* This has been documented in the User Guide and the CHANGES.txt file which is
* a minimal version of Release Notes.
* The proper fix will be somehow avoiding or detecting the pseudo terminal filling up
* and blocking on a write.
*/
if (queue_length > 10) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("Received frame queue is out of control. Length=%d.\n", queue_length);
dw_printf ("Reader thread is probably frozen.\n");
dw_printf ("This can be caused by using a pseudo terminal (direwolf -p) where another\n");
dw_printf ("application is not reading the frames from the other side.\n");
}
#if __WIN32__
SetEvent (wake_up_event);
#else
if (recv_thread_is_waiting) {
err = pthread_mutex_lock (&wake_up_mutex);
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq append_to_queue: pthread_mutex_lock wu err=%d", err);
perror ("");
exit (1);
}
err = pthread_cond_signal (&wake_up_cond);
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq append_to_queue: pthread_cond_signal err=%d", err);
perror ("");
exit (1);
}
err = pthread_mutex_unlock (&wake_up_mutex);
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq append_to_queue: pthread_mutex_unlock wu err=%d", err);
perror ("");
exit (1);
}
}
#endif
} /* end append_to_queue */
/*-------------------------------------------------------------------
*
* Name: dlq_connect_request
*
* Purpose: Client application has requested connection to another station.
*
* Inputs: addrs - Source (owncall), destination (peercall),
* and possibly digipeaters.
*
* num_addr - Number of addresses. 2 to 10.
*
* chan - Channel, 0 is first.
*
* client - Client application instance. We could have multiple
* applications, all on the same channel, connecting
* to different stations. We need to know which one
* should get the results.
*
* pid - Protocol ID for data. Normally 0xf0 but the API
* allows the client app to use something non-standard
* for special situations.
* TODO: remove this. PID is only for I and UI frames.
*
* Outputs: Request is appended to queue for processing by
* the data link state machine.
*
*--------------------------------------------------------------------*/
void dlq_connect_request (char addrs[AX25_MAX_ADDRS][AX25_MAX_ADDR_LEN], int num_addr, int chan, int client, int pid)
{
struct dlq_item_s *pnew;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_connect_request (...)\n");
#endif
assert (chan >= 0 && chan < MAX_CHANS);
/* Allocate a new queue item. */
pnew = (struct dlq_item_s *) calloc (sizeof(struct dlq_item_s), 1);
s_new_count++;
pnew->type = DLQ_CONNECT_REQUEST;
pnew->chan = chan;
memcpy (pnew->addrs, addrs, sizeof(pnew->addrs));
pnew->num_addr = num_addr;
pnew->client = client;
/* Put it into queue. */
append_to_queue (pnew);
} /* end dlq_connect_request */
/*-------------------------------------------------------------------
*
* Name: dlq_disconnect_request
*
* Purpose: Client application has requested to disconnect.
*
* Inputs: addrs - Source (owncall), destination (peercall),
* and possibly digipeaters.
*
* num_addr - Number of addresses. 2 to 10.
* Only first two matter in this case.
*
* chan - Channel, 0 is first.
*
* client - Client application instance. We could have multiple
* applications, all on the same channel, connecting
* to different stations. We need to know which one
* should get the results.
*
* Outputs: Request is appended to queue for processing by
* the data link state machine.
*
*--------------------------------------------------------------------*/
void dlq_disconnect_request (char addrs[AX25_MAX_ADDRS][AX25_MAX_ADDR_LEN], int num_addr, int chan, int client)
{
struct dlq_item_s *pnew;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_disconnect_request (...)\n");
#endif
assert (chan >= 0 && chan < MAX_CHANS);
/* Allocate a new queue item. */
pnew = (struct dlq_item_s *) calloc (sizeof(struct dlq_item_s), 1);
s_new_count++;
pnew->type = DLQ_DISCONNECT_REQUEST;
pnew->chan = chan;
memcpy (pnew->addrs, addrs, sizeof(pnew->addrs));
pnew->num_addr = num_addr;
pnew->client = client;
/* Put it into queue. */
append_to_queue (pnew);
} /* end dlq_disconnect_request */
/*-------------------------------------------------------------------
*
* Name: dlq_outstanding_frames_request
*
* Purpose: Client application wants to know number of outstanding information
* frames supplied, supplied by the client, that have not yet been
* delivered to the remote station.
*
* Inputs: addrs - Source (owncall), destination (peercall)
*
* num_addr - Number of addresses. Should be 2.
* If more they will be ignored.
*
* chan - Channel, 0 is first.
*
* client - Client application instance. We could have multiple
* applications, all on the same channel, connecting
* to different stations. We need to know which one
* should get the results.
*
* Outputs: Request is appended to queue for processing by
* the data link state machine.
*
* Description: The data link state machine will count up all information frames
* for the given source(mycall) / destination(remote) / channel link.
* A 'Y' response will be sent back to the client application.
*
*--------------------------------------------------------------------*/
void dlq_outstanding_frames_request (char addrs[AX25_MAX_ADDRS][AX25_MAX_ADDR_LEN], int num_addr, int chan, int client)
{
struct dlq_item_s *pnew;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_outstanding_frames_request (...)\n");
#endif
assert (chan >= 0 && chan < MAX_CHANS);
/* Allocate a new queue item. */
pnew = (struct dlq_item_s *) calloc (sizeof(struct dlq_item_s), 1);
s_new_count++;
pnew->type = DLQ_OUTSTANDING_FRAMES_REQUEST;
pnew->chan = chan;
memcpy (pnew->addrs, addrs, sizeof(pnew->addrs));
pnew->num_addr = num_addr;
pnew->client = client;
/* Put it into queue. */
append_to_queue (pnew);
} /* end dlq_outstanding_frames_request */
/*-------------------------------------------------------------------
*
* Name: dlq_xmit_data_request
*
* Purpose: Client application has requested transmission of connected
* data over an established link.
*
* Inputs: addrs - Source (owncall), destination (peercall),
* and possibly digipeaters.
*
* num_addr - Number of addresses. 2 to 10.
* First two are used to uniquely identify link.
* Any digipeaters involved are remembered
* from when the link was established.
*
* chan - Channel, 0 is first.
*
* client - Client application instance.
*
* pid - Protocol ID for data. Normally 0xf0 but the API
* allows the client app to use something non-standard
* for special situations.
*
* xdata_ptr - Pointer to block of data.
*
* xdata_len - Length of data in bytes.
*
* Outputs: Request is appended to queue for processing by
* the data link state machine.
*
*--------------------------------------------------------------------*/
void dlq_xmit_data_request (char addrs[AX25_MAX_ADDRS][AX25_MAX_ADDR_LEN], int num_addr, int chan, int client, int pid, char *xdata_ptr, int xdata_len)
{
struct dlq_item_s *pnew;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_xmit_data_request (...)\n");
#endif
assert (chan >= 0 && chan < MAX_CHANS);
/* Allocate a new queue item. */
pnew = (struct dlq_item_s *) calloc (sizeof(struct dlq_item_s), 1);
s_new_count++;
pnew->type = DLQ_XMIT_DATA_REQUEST;
pnew->chan = chan;
memcpy (pnew->addrs, addrs, sizeof(pnew->addrs));
pnew->num_addr = num_addr;
pnew->client = client;
/* Attach the transmit data. */
pnew->txdata = cdata_new(pid,xdata_ptr,xdata_len);
/* Put it into queue. */
append_to_queue (pnew);
} /* end dlq_xmit_data_request */
/*-------------------------------------------------------------------
*
* Name: dlq_register_callsign
* dlq_unregister_callsign
*
* Purpose: Register callsigns that we will recognize for incoming connection requests.
*
* Inputs: addrs - Source (owncall), destination (peercall),
* and possibly digipeaters.
*
* chan - Channel, 0 is first.
*
* client - Client application instance.
*
* Outputs: Request is appended to queue for processing by
* the data link state machine.
*
* Description: The data link state machine does not use MYCALL from the APRS configuration.
* For outgoing frames, the client supplies the source callsign.
* For incoming connection requests, we need to know what address(es) to respond to.
*
* Note that one client application can register multiple callsigns for
* multiple channels.
* Different clients can register different different addresses on the same channel.
*
*--------------------------------------------------------------------*/
void dlq_register_callsign (char addr[AX25_MAX_ADDR_LEN], int chan, int client)
{
struct dlq_item_s *pnew;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_register_callsign (%s, chan=%d, client=%d)\n", addr, chan, client);
#endif
assert (chan >= 0 && chan < MAX_CHANS);
/* Allocate a new queue item. */
pnew = (struct dlq_item_s *) calloc (sizeof(struct dlq_item_s), 1);
s_new_count++;
pnew->type = DLQ_REGISTER_CALLSIGN;
pnew->chan = chan;
strlcpy (pnew->addrs[0], addr, AX25_MAX_ADDR_LEN);
pnew->num_addr = 1;
pnew->client = client;
/* Put it into queue. */
append_to_queue (pnew);
} /* end dlq_register_callsign */
void dlq_unregister_callsign (char addr[AX25_MAX_ADDR_LEN], int chan, int client)
{
struct dlq_item_s *pnew;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_unregister_callsign (%s, chan=%d, client=%d)\n", addr, chan, client);
#endif
assert (chan >= 0 && chan < MAX_CHANS);
/* Allocate a new queue item. */
pnew = (struct dlq_item_s *) calloc (sizeof(struct dlq_item_s), 1);
s_new_count++;
pnew->type = DLQ_UNREGISTER_CALLSIGN;
pnew->chan = chan;
strlcpy (pnew->addrs[0], addr, AX25_MAX_ADDR_LEN);
pnew->num_addr = 1;
pnew->client = client;
/* Put it into queue. */
append_to_queue (pnew);
} /* end dlq_unregister_callsign */
/*-------------------------------------------------------------------
*
* Name: dlq_channel_busy
*
* Purpose: Inform data link state machine about activity on the radio channel.
*
* Inputs: chan - Radio channel number.
*
* activity - OCTYPE_PTT or OCTYPE_DCD, as defined in audio.h.
* Other values will be discarded.
*
* status - 1 for active or 0 for quiet.
*
* Outputs: Request is appended to queue for processing by
* the data link state machine.
*
* Description: Notify the link state machine about changes in carrier detect
* and our transmitter.
* This is needed for pausing some of our timers. For example,
* if we transmit a frame and expect a response in 3 seconds, that
* might be delayed because someone else is using the channel.
*
*--------------------------------------------------------------------*/
void dlq_channel_busy (int chan, int activity, int status)
{
struct dlq_item_s *pnew;
if (activity == OCTYPE_PTT || activity == OCTYPE_DCD) {
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_channel_busy (...)\n");
#endif
/* Allocate a new queue item. */
pnew = (struct dlq_item_s *) calloc (sizeof(struct dlq_item_s), 1);
s_new_count++;
pnew->type = DLQ_CHANNEL_BUSY;
pnew->chan = chan;
pnew->activity = activity;
pnew->status = status;
/* Put it into queue. */
append_to_queue (pnew);
}
} /* end dlq_channel_busy */
/*-------------------------------------------------------------------
*
* Name: dlq_seize_confirm
*
* Purpose: Inform data link state machine that the transmitter is on.
* This is in reponse to lm_seize_request.
*
* Inputs: chan - Radio channel number.
*
* Outputs: Request is appended to queue for processing by
* the data link state machine.
*
* Description: When removed from the data link state machine queue, this
* becomes lm_seize_confirm.
*
*--------------------------------------------------------------------*/
void dlq_seize_confirm (int chan)
{
struct dlq_item_s *pnew;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_seize_confirm (chan=%d)\n", chan);
#endif
/* Allocate a new queue item. */
pnew = (struct dlq_item_s *) calloc (sizeof(struct dlq_item_s), 1);
s_new_count++;
pnew->type = DLQ_SEIZE_CONFIRM;
pnew->chan = chan;
/* Put it into queue. */
append_to_queue (pnew);
} /* end dlq_seize_confirm */
/*-------------------------------------------------------------------
*
* Name: dlq_client_cleanup
*
* Purpose: Client application has disappeared.
* i.e. The TCP connection has been broken.
*
* Inputs: client - Client application instance.
*
* Outputs: Request is appended to queue for processing by
* the data link state machine.
*
* Description: Notify the link state machine that given client has gone away.
* Clean up all information related to that client application.
*
*--------------------------------------------------------------------*/
void dlq_client_cleanup (int client)
{
struct dlq_item_s *pnew;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_client_cleanup (...)\n");
#endif
// assert (client >= 0 && client < MAX_NET_CLIENTS);
/* Allocate a new queue item. */
pnew = (struct dlq_item_s *) calloc (sizeof(struct dlq_item_s), 1);
s_new_count++;
// All we care about is the client number.
pnew->type = DLQ_CLIENT_CLEANUP;
pnew->client = client;
/* Put it into queue. */
append_to_queue (pnew);
} /* end dlq_client_cleanup */
/*-------------------------------------------------------------------
*
* Name: dlq_wait_while_empty
*
* Purpose: Sleep while the received data queue is empty rather than
* polling periodically.
*
* Inputs: timeout - Return at this time even if queue is empty.
* Zero for no timeout.
*
* Returns: True if timed out before any event arrived.
*
* Description: In version 1.4, we add timeout option so we can continue after
* some amount of time even if no events are in the queue.
*
*--------------------------------------------------------------------*/
int dlq_wait_while_empty (double timeout)
{
int timed_out_result = 0;
#if DEBUG1
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_wait_while_empty (%.3f)\n", timeout);
#endif
if ( ! was_init) {
dlq_init ();
}
if (queue_head == NULL) {
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_wait_while_empty (): prepare to SLEEP...\n");
#endif
#if __WIN32__
if (timeout != 0.0) {
DWORD ms = (timeout - dtime_now()) * 1000;
if (ms <= 0) ms = 1;
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("WaitForSingleObject: timeout after %d ms\n", ms);
#endif
if (WaitForSingleObject (wake_up_event, ms) == WAIT_TIMEOUT) {
timed_out_result = 1;
}
}
else {
WaitForSingleObject (wake_up_event, INFINITE);
}
#else
int err;
err = pthread_mutex_lock (&wake_up_mutex);
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq_wait_while_empty: pthread_mutex_lock wu err=%d", err);
perror ("");
exit (1);
}
recv_thread_is_waiting = 1;
if (timeout != 0.0) {
struct timespec abstime;
abstime.tv_sec = (time_t)(long)timeout;
abstime.tv_nsec = (long)((timeout - (long)abstime.tv_sec) * 1000000000.0);
err = pthread_cond_timedwait (&wake_up_cond, &wake_up_mutex, &abstime);
if (err == ETIMEDOUT) {
timed_out_result = 1;
}
}
else {
err = pthread_cond_wait (&wake_up_cond, &wake_up_mutex);
}
recv_thread_is_waiting = 0;
err = pthread_mutex_unlock (&wake_up_mutex);
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq_wait_while_empty: pthread_mutex_unlock wu err=%d", err);
perror ("");
exit (1);
}
#endif
}
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_wait_while_empty () returns timedout=%d\n", timed_out_result);
#endif
return (timed_out_result);
} /* end dlq_wait_while_empty */
/*-------------------------------------------------------------------
*
* Name: dlq_remove
*
* Purpose: Remove an item from the head of the queue.
*
* Inputs: None.
*
* Returns: Pointer to a queue item. Caller is responsible for deleting it.
* NULL if queue is empty.
*
*--------------------------------------------------------------------*/
struct dlq_item_s *dlq_remove (void)
{
struct dlq_item_s *result = NULL;
//int err;
#if DEBUG1
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_remove() enter critical section\n");
#endif
if ( ! was_init) {
dlq_init ();
}
#if __WIN32__
EnterCriticalSection (&dlq_cs);
#else
int err;
err = pthread_mutex_lock (&dlq_mutex);
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq_remove: pthread_mutex_lock err=%d", err);
perror ("");
exit (1);
}
#endif
if (queue_head != NULL) {
result = queue_head;
queue_head = queue_head->nextp;
}
#if __WIN32__
LeaveCriticalSection (&dlq_cs);
#else
err = pthread_mutex_unlock (&dlq_mutex);
if (err != 0) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("dlq_remove: pthread_mutex_unlock err=%d", err);
perror ("");
exit (1);
}
#endif
#if DEBUG
text_color_set(DW_COLOR_DEBUG);
dw_printf ("dlq_remove() returns \n");
#endif
#if AX25MEMDEBUG
if (ax25memdebug_get() && result != NULL) {
text_color_set(DW_COLOR_DEBUG);
if (result->pp != NULL) {
// TODO: mnemonics for type.
dw_printf ("dlq_remove (type=%d, chan=%d.%d, seq=%d, ...)\n", result->type, result->chan, result->subchan, ax25memdebug_seq(result->pp));
}
else {
dw_printf ("dlq_remove (type=%d, chan=%d, ...)\n", result->type, result->chan);
}
}
#endif
return (result);
}
/*-------------------------------------------------------------------
*
* Name: dlq_delete
*
* Purpose: Release storage used by a queue item.
*
* Inputs: pitem - Pointer to a queue item.
*
*--------------------------------------------------------------------*/
void dlq_delete (struct dlq_item_s *pitem)
{
if (pitem == NULL) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("INTERNAL ERROR: dlq_delete() given NULL pointer.\n");
return;
}
s_delete_count++;
if (pitem->pp != NULL) {
ax25_delete (pitem->pp);
pitem->pp = NULL;
}
if (pitem->txdata != NULL) {
cdata_delete (pitem->txdata);
pitem->txdata = NULL;
}
free (pitem);
} /* end dlq_delete */
/*-------------------------------------------------------------------
*
* Name: cdata_new
*
* Purpose: Allocate blocks of data for sending and receiving connected data.
*
* Inputs: pid - protocol id.
* data - pointer to data. Can be NULL for segment reassembler.
* len - length of data.
*
* Returns: Structure with a copy of the data.
*
* Description: The flow goes like this:
*
* Client application extablishes a connection with another station.
* Client application calls "dlq_xmit_data_request."
* A copy of the data is made with this function and attached to the queue item.
* The txdata block is attached to the appropriate link state machine.
* At the proper time, it is transmitted in an I frame.
* It needs to be kept around in case it needs to be retransmitted.
* When no longer needed, it is freed with cdata_delete.
*
*--------------------------------------------------------------------*/
cdata_t *cdata_new (int pid, char *data, int len)
{
int size;
cdata_t *cdata;
s_cdata_new_count++;
/* Round up the size to the next 128 bytes. */
/* The theory is that a smaller number of unique sizes might be */
/* beneficial for memory fragmentation and garbage collection. */
size = ( len + 127 ) & ~0x7f;
cdata = malloc ( sizeof(cdata_t) + size );
cdata->magic = TXDATA_MAGIC;
cdata->next = NULL;
cdata->pid = pid;
cdata->size = size;
cdata->len = len;
assert (len >= 0 && len <= size);
if (data == NULL) {
memset (cdata->data, '?', size);
}
else {
memcpy (cdata->data, data, len);
}
return (cdata);
} /* end cdata_new */
/*-------------------------------------------------------------------
*
* Name: cdata_delete
*
* Purpose: Release storage used by a connected data block.
*
* Inputs: cdata - Pointer to a data block.
*
*--------------------------------------------------------------------*/
void cdata_delete (cdata_t *cdata)
{
if (cdata == NULL) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("INTERNAL ERROR: cdata_delete() given NULL pointer.\n");
return;
}
if (cdata->magic != TXDATA_MAGIC) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("INTERNAL ERROR: cdata_delete() given corrupted data.\n");
return;
}
s_cdata_delete_count++;
cdata->magic = 0;
free (cdata);
} /* end cdata_delete */
/*-------------------------------------------------------------------
*
* Name: cdata_check_leak
*
* Purpose: Check for memory leak of cdata items.
*
* Description: This is called when we expect no outstanding allocations.
*
*--------------------------------------------------------------------*/
void cdata_check_leak (void)
{
if (s_cdata_delete_count != s_cdata_new_count) {
text_color_set(DW_COLOR_ERROR);
dw_printf ("Internal Error, %s, new=%d, delete=%d\n", __func__, s_cdata_new_count, s_cdata_delete_count);
}
} /* end cdata_check_leak */
/* end dlq.c */