// // This file is part of Dire Wolf, an amateur radio packet TNC. // // Copyright (C) 2013, 2015 John Langner, WB2OSZ // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // /*------------------------------------------------------------------ * * Module: morse.c * * Purpose: Generate audio for morse code. * * Description: * * Reference: * *---------------------------------------------------------------*/ #include "direwolf.h" #include #include #include #include #include #include #include #include #include "textcolor.h" #include "audio.h" #include "ptt.h" #include "gen_tone.h" /* for gen_tone_put_sample */ #include "morse.h" /* * Might get ambitious and make this adjustable some day. * Good enough for now. */ #define MORSE_TONE 800 #define TIME_UNITS_TO_MS(tu,wpm) (((tu)*1200.0)/(wpm)) static const struct morse_s { char ch; char enc[8]; /* $ has 7 elements */ } morse[] = { { 'A', ".-" }, { 'B', "-..." }, { 'C', "-.-." }, { 'D', "-.." }, { 'E', "." }, { 'F', "..-." }, { 'G', "--." }, { 'H', "...." }, { 'I', "." }, { 'J', ".---" }, { 'K', "-.-" }, { 'L', ".-.." }, { 'M', "--" }, { 'N', "-." }, { 'O', "---" }, { 'P', ".--." }, { 'Q', "--.-" }, { 'R', ".-." }, { 'S', "..." }, { 'T', "-" }, { 'U', "..-" }, { 'V', "...-" }, { 'W', ".--" }, { 'X', "-..-" }, { 'Y', "-.--" }, { 'Z', "--.." }, { '1', ".----" }, { '2', "..---" }, { '3', "...--" }, { '4', "....-" }, { '5', "....." }, { '6', "-...." }, { '7', "--..." }, { '8', "---.." }, { '9', "----." }, { '0', "-----" }, { '-', "-...-" }, { '.', ".-.-.-" }, { ',', "--..--" }, { '?', "..--.." }, { '/', "-..-." }, { '=', "-...-" }, /* from ARRL */ { '-', "-....-" }, { ')', "-.--.-" }, /* does not distinguish open/close */ { ':', "---..." }, { ';', "-.-.-." }, { '"', ".-..-." }, { '\'', ".----." }, { '$', "...-..-" }, { '!', "-.-.--" }, /* more from wikipedia */ { '(', "-.--." }, { '&', ".-..." }, { '+', ".-.-." }, { '_', "..--.-" }, { '@', ".--.-." }, }; #define NUM_MORSE ((int)(sizeof(morse) / sizeof(struct morse_s))) static void morse_tone (int chan, int tu, int wpm); static void morse_quiet (int chan, int tu, int wpm); static void morse_quiet_ms (int chan, int ms); static int morse_lookup (int ch); static int morse_units_ch (int ch); static int morse_units_str (char *str); /* * Properties of the digitized sound stream. */ static struct audio_s *save_audio_config_p; /* Constants after initialization. */ #define TICKS_PER_CYCLE ( 256.0 * 256.0 * 256.0 * 256.0 ) static short sine_table[256]; /*------------------------------------------------------------------ * * Name: morse_init * * Purpose: Initialize for tone generation. * * Inputs: audio_config_p - Pointer to audio configuration structure. * * The fields we care about are: * * samples_per_sec * * amp - Signal amplitude on scale of 0 .. 100. * * 100 will produce maximum amplitude of +-32k samples. * * Returns: 0 for success. * -1 for failure. * * Description: Precompute a sine wave table. * *----------------------------------------------------------------*/ int morse_init (struct audio_s *audio_config_p, int amp) { int j; /* * Save away modem parameters for later use. */ save_audio_config_p = audio_config_p; for (j=0; j<256; j++) { double a; int s; a = ((double)(j) / 256.0) * (2 * M_PI); s = (int) (sin(a) * 32767.0 * amp / 100.0); /* 16 bit sound sample is in range of -32768 .. +32767. */ assert (s >= -32768 && s <= 32767); sine_table[j] = s; } return (0); } /* end morse_init */ /*------------------------------------------------------------------- * * Name: morse_send * * Purpose: Given a string, generate appropriate lengths of * tone and silence. * * Inputs: chan - Radio channel number. * str - Character string to send. * wpm - Speed in words per minute. * txdelay - Delay (ms) from PTT to first character. * txtail - Delay (ms) from last character to PTT off. * * * Returns: Total number of milliseconds to activate PTT. * This includes delays before the first character * and after the last to avoid chopping off part of it. * * Description: xmit_thread calls this instead of the usual hdlc_send * when we have a special packet that means send morse * code. * *--------------------------------------------------------------------*/ int morse_send (int chan, char *str, int wpm, int txdelay, int txtail) { int time_units; char *p; time_units = 0; morse_quiet_ms (chan, txdelay); for (p = str; *p != '\0'; p++) { int i; i = morse_lookup (*p); if (i >= 0) { const char *e; for (e = morse[i].enc; *e != '\0'; e++) { if (*e == '.') { morse_tone (chan,1,wpm); time_units++; } else { morse_tone (chan,3,wpm); time_units += 3; } if (e[1] != '\0') { morse_quiet (chan,1,wpm); time_units++; } } } else { morse_quiet (chan,1,wpm); time_units++; } if (p[1] != '\0') { morse_quiet (chan,3,wpm); time_units += 3; } } morse_quiet_ms (chan, txtail); if (time_units != morse_units_str(str)) { dw_printf ("morse: Internal error. Inconsistent length, %d vs. %d calculated.\n", time_units, morse_units_str(str)); } audio_flush(ACHAN2ADEV(chan)); return (txdelay + (int) (TIME_UNITS_TO_MS(time_units, wpm) + 0.5) + txtail); } /* end morse_send */ /*------------------------------------------------------------------- * * Name: morse_tone * * Purpose: Generate tone for specified number of time units. * * Inputs: chan - Radio channel. * tu - Number of time units. Should be 1 or 3. * wpm - Speed in WPM. * *--------------------------------------------------------------------*/ static void morse_tone (int chan, int tu, int wpm) { #if MTEST1 int n; for (n=0; nachan[chan].medium != MEDIUM_RADIO) { text_color_set(DW_COLOR_ERROR); dw_printf ("Invalid channel %d for sending Morse Code.\n", chan); return; } tone_phase = 0; f1_change_per_sample = (int) (((double)MORSE_TONE * TICKS_PER_CYCLE / (double)save_audio_config_p->adev[a].samples_per_sec ) + 0.5); nsamples = (int) ((TIME_UNITS_TO_MS(tu,wpm) * (float)save_audio_config_p->adev[a].samples_per_sec / 1000.) + 0.5); for (j=0; j> 24) & 0xff]; gen_tone_put_sample (chan, a, sam); }; #endif } /* end morse_tone */ /*------------------------------------------------------------------- * * Name: morse_quiet * * Purpose: Generate silence for specified number of time units. * * Inputs: chan - Radio channel. * tu - Number of time units. * wpm - Speed in WPM. * *--------------------------------------------------------------------*/ static void morse_quiet (int chan, int tu, int wpm) { #if MTEST1 int n; for (n=0; nachan[chan].medium != MEDIUM_RADIO) { text_color_set(DW_COLOR_ERROR); dw_printf ("Invalid channel %d for sending Morse Code.\n", chan); return; } nsamples = (int) ((TIME_UNITS_TO_MS(tu,wpm) * (float)save_audio_config_p->adev[a].samples_per_sec / 1000.) + 0.5); for (j=0; jachan[chan].medium != MEDIUM_RADIO) { text_color_set(DW_COLOR_ERROR); dw_printf ("Invalid channel %d for sending Morse Code.\n", chan); return; } nsamples = (int) ((ms * (float)save_audio_config_p->adev[a].samples_per_sec / 1000.) + 0.5); for (j=0; j